HTML5 RTS

HTML5 RTS.

This is a huge update in case you didn’t notice, the updates in a list:

  • Canvas goes full-browser, and when the browser goes full screen the canvas goes full screen.
  • A background, a scrollable map.
  • A minimap, easy to make. Nice to have.
  • Performance, performance, performance. Wow, I had some redundant code, can’t believe it.

If you have suggestions for me, add them in the comments of the YouTube video.

HTML5 test 3.14 (PI day) Turnings

Been busy again, a task system is in place. I could do path finding, which is still above my head but it would be easy to make once I have an algorithm to calculate the path.

But now I use the task system to make the units turn and then move and then turn again.